it's in the nature of all hobbyist software to be a “work in progress”, but those items marked with are more WIP than others and may not yet be playable.
Author: “abraxas” with help from “capsikin”
Source Repository: https://gitlab.com/raxas/bouldermite/_/tree/master
earlier version posted to TBS
Download: https://www.thebackshed.com/forum/ViewTopic.php?FID=16&TID=12703
Author: “PeteCotton”
A puzzle game based on Puzznic. The goal is to clear each level by sliding matching tiles together. Two or more of the same tile touching along any edge will fuse and vanish with a pop. The player can slide tiles sideways only, and tiles fall when unsupported.
Download: https://www.thebackshed.com/forum/ViewTopic.php?TID=12248
Author: “vegipete”
Simple Flappy Bird clone.
Download: http://www.thebackshed.com/forum/ViewTopic.php?TID=12363
Author: “jeff510”
Author: Mauro Xavier Neto
Source Repository: https://github.com/mauroxavierneto/gauntlet_cmm2
Author: “fiziwig”
Download: http://www.thebackshed.com/forum/ViewTopic.php?FID=16&TID=12448
CMM2 port of original CMM1 Lunar Lander game
Download: https://www.thebackshed.com/forum/ViewTopic.php?TID=12303&PID=150642#150642
thread contains multiple variations.
another port/version:
Near arcade perfect Pac-Man clone.
Download: http://www.thebackshed.com/forum/uploads/realmnm/2020_08_17_204142_Max_E_Man.zip
Author: “realmnm”
Forum thread: http://www.thebackshed.com/forum/ViewTopic.php?TID=12415
A puzzle game in which the player must arrange a list of numbers in numerical order from left to right. Each move the player tells the computer how many numbers in the list (counting from the left) to reverse.
Download: http://www.thebackshed.com/forum/ViewTopic.php?TID=12357&PID=150315#150315
Author: “vegipete” from an original article by Peter Sessions
Download: https://www.thebackshed.com/forum/ViewTopic.php?PID=152474#152474
Author: Fabrice Muller. Converted by “capsikin”
WARNING! May contain Nazis, swastikas and violence.
Author: Mauro Xavier Neto
Source Repository: https://github.com/mauroxavierneto/wolf3d_cmm2
Requires firmware V5.05.05b4 or later.
Author: “Atomizer_Zero”
Download: https://www.thebackshed.com/forum/ViewTopic.php?TID=12552&PID=152512#152512
A Z-machine interpreter allowing the classic Infocom works of interactive fiction (e.g. Zork I, II & III) to be played on the Colour Maximite 2 - includes “Mini-Zork” sample game.
Download: https://github.com/thwill1000/zmim/releases/download/r3/zmim_r3.zip (Release 3)
Author: Tom Williams “thwill” (https://www.sockpuppetstudios.com)
Source Repository: https://github.com/thwill1000/zmim
An implementation of the classic Conway's Game of Life cellular automaton.
Download: https://www.thebackshed.com/forum/uploads/TassyJim/2020_07_07_131832_life2.zip
Author: Bill McKinley & “TassyJim”
Forum thread: https://www.thebackshed.com/forum/ViewTopic.php?TID=12091
Don't get too excited it's ~10000x too slow to be playable, but nevertheless “Wow!”
Download: https://www.thebackshed.com/forum/ViewTopic.php?TID=12432
Author: “Atomizer_Zero”
Demoscene style program showing off some great sound and graphic effects and including library for a VGM player with SN76489 / NES APU simulator.
Author: Mauro Xavier Neto
Video: https://www.youtube.com/watch?v=wQ3vrV61PuY
Source Repository: https://github.com/mauroxavierneto/psgmini_cmm2
Updated for newer firmware, recommends at least firmware 5.06.06.
Author: Mauro Xavier Neto
Video: Colour Maximite 2 _ Demo X
Source Repository: https://github.com/mauroxavierneto/demox_cmm2
Turtle graphics demos, Sasquatch and others:
https://www.thebackshed.com/forum/ViewTopic.php?FID=16&TID=12465
Playing some sounds, capsikin:
http://www.thebackshed.com/forum/ViewTopic.php?TID=12402&PID=150948#150948
Zap sounds with less distortion, capsikin:
https://www.thebackshed.com/forum/ViewTopic.php?PID=152111#152111
Some ZX Spectrum/BBC Micro style game sounds, capsikin:
https://www.thebackshed.com/forum/ViewTopic.php?FID=16&TID=12561#152590
Some ZX Spectrum style game sounds, capsikin:
https://www.thebackshed.com/forum/ViewTopic.php?FID=16&TID=12561#152618
Make and modify ZX Spectrum/BBC Micro style game sounds, capsikin:
https://www.thebackshed.com/forum/ViewTopic.php?PID=152962#152962
Play multiple sounds at once with using PLAY SOUND and soundno, capsikin.
https://www.thebackshed.com/forum/ViewTopic.php?PID=152116#152116
Play some sounds from QB style sound strings (also converting them to data statements)
http://www.thebackshed.com/forum/ViewTopic.php?FID=16&TID=12568
“Ghost in the Machine” plays music.
https://www.thebackshed.com/forum/ViewTopic.php?FID=16&TID=12513&LastEntry=Y#153415
Author: hitsware2
Play sounds from Nokia RTL ringtone strings.
http://www.thebackshed.com/forum/ViewTopic.php?FID=16&TID=12568#152678
3D maze, vegipete
http://www.thebackshed.com/forum/ViewTopic.php?TID=12211&PID=147788#147788
Maze Generating Program, vegipete
http://www.thebackshed.com/forum/ViewTopic.php?TID=12209&PID=147789#147789
Polygon test (pseudo 3d), by Atomizer_Zero
http://www.thebackshed.com/forum/ViewTopic.php?TID=12554&PID=152527#152527
Peter's ball demo, modified by x4nd, using MATH calls
https://www.thebackshed.com/forum/ViewTopic.php?FID=16&TID=12624&LastEntry=Y#153418
https://www.thebackshed.com/forum/ViewTopic.php?TID=12159&P=1
Rotating cube
Colour bars
Sinecube
Rotating Dodecahedron
Rotating Football https://www.thebackshed.com/forum/ViewTopic.php?TID=12159&P=1#147084(video here)
Julia and Mandelbrot Set. https://www.thebackshed.com/forum/ViewTopic.php?TID=12159&P=1#146969
Showing the fonts
https://www.thebackshed.com/forum/ViewTopic.php?TID=12159&P=3#148934
(and there are more to add, please add more and/or add links for the ones that aren't yet linked)
https://github.com/mkopack73/cmm2_tests
colorcircles.bas works by itself. drawperf.bas and keytest.bas require stdsettings.inc to be saved in the directory with them, and some others need files to be in the correct location.
Possibly we should have a separate page for these if they're not complete programs.
Reading keys - showing codes returned by KEYDOWN
There were some in this thread:
Speech (TTS) - say one thing, wait until that's finished, and say another
Pseudorandom number generator and how to use it (the built in random number generator doesn't let you repeat the random sequence) by: matherp
High Score handling reusable library
Author: mkopack73
Joystick / Games controller library collection
Author: capsikin
Archiving command line utility (think tar) Author: Epsilon
Recursive File/Directory delete command line utility Author: Epsilon
HexEdit Binary File Editor Author: Epsilon
MemEdit Memory Editor Author: Epsilon
XEdit Text Editor Author: Epsilon
LZ77 File Compressor/Decompressor Author: Epsilon
Hunt the Wumpus game
William Leue
https://www.thebackshed.com/forum/ViewTopic.php?FID=16&TID=12610&LastEntry=Y#153241#153187 (fix link) demo new commands capsikin
https://www.thebackshed.com/forum/ViewTopic.php?FID=16&TID=12610&LastEntry=Y#153241#153195 (fix link) demo SPRITE HIDE SAFE n matherp
https://www.thebackshed.com/forum/ViewTopic.php?FID=16&TID=12610&LastEntry=Y#153241#153198 (fix link) demo SPRITE SHOW SAFE n, x, y, layer matherp
https://www.thebackshed.com/forum/ViewTopic.php?FID=16&TID=12621&LastEntry=Y#153400#153384 (fix link) sprite test (but it tears) Nimue
CMM2:Game of Life / upgrade twofingers
Welcome tape 0.1 (you need to be running firmware version 5.05.05b19 or later) compiled by thwill, from many contributors.
Peter's football demo using MATH calls x4nd
Analog Clock program for CMM2 William Leue
Color Wheels (for the different color memory modes) William Leue
"Amazin" program for CMM2 William Leue
tennis.zip sprite example matherp
test card program to cover the new modes TassyJim
Games from the 1970's, Mastermind and Qubic, a 4x4x4 tic-tac-toe game IanS
Chiptune Drumsynth with 16 Step Sequencer TweakerRay
keyboard as a pianokey TweakerRay
Sprite maker / sprite editor capsikin
8x8 Font editor capsikin